(Working Title: Spore Labs)
Unused Concepts by Michel Gagné
In the Fall of 2009, I was contacted by developers Maxis to create a series of environment and character concepts for a videogame with the working title "Spore Labs". The game eventually became Darkspore and was released in April 2011. Unfortunately, none of my concepts made it in the final product. Here's a gallery of the work I did on the project. You can click on any of the images for a larger view.