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Insanely Twisted Shadow Puppet Show is an
improvisational, silhouetted Flash animation from independent
animators Michel Gagné and Jayson Thiessen. © 2004 Michel
Gagné.
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Once upon a time, in a land
not too terribly far away, there beat a tiny dream in the hearts of
independent animators. This was in the early days of the Dot Bomb Era,
when inexpensive software was threatening to democratize the production
and distribution of animation. Yet, perhaps it was all too much, too soon.
While financiers and startups shook hands and agreed on the coming
revolution, there was no real business model to support the golden goose
once it laid its egg. Incubating properties online with hopes of hatching
a fat deal in other media rarely proved successful. As far as major
studios were concerned, the promise of the new software was a flash in the
pan.
During the last few years, however, as more traditionally trained
animators have become conversant with Macromedia’s Flash,
we have begun to see the software emerging as a credible and viable
production platform. Now, with a few outstanding examples of broadcast
television animation being produced, it’s only a matter of time before
theatrical and direct-to-DVD Flash features become commonplace, as well.
It seems like the early days of Flash animation are yielding to the
glory days, as diehard visionaries have stubbornly persisted in their
experimentation and cultivation of the medium. In this article, a handful
of these patient and persevering pioneers speak about their experiences
with the software, and how they foresee its future role.
The “F” Word
People do not generally think of Flash animation
in flattering ways. A common assumption is that Flash animation is simple
and crude, both in terms of its content and execution. As one artist
observed, “Using Flash is like using a baseball bat to play golf. It
works, it’s about the right size, it does what you want it to do, but it’s
not exactly what it’s supposed to be.”
To be fair, when Macromedia introduced Flash in 1996, it was intended
more as a Web development tool, not as a means for producing high-end
animation. While the developers at Macromedia have always been supportive
and open to feedback, incorporating animators’ suggestions into newer
versions of the software has probably not been first on their mind.
Compared to its primary user base, the number of artists using Flash for
animation production must be small. Even so, with the momentum of recent
history moving in its favor, word on the street is that Macromedia is
poised to release the latest version of Flash with several new production
valuable features rolled in.
In the meantime, artists are left to bend the software to their
creative will. Innovation in its use is often limited as much by one’s
imagination for what is possible as by any technical complaint.
Independent artist Michel
Gagné, who is well known for his conceptual design and special effects
work on the likes of The Iron
Giant and Star Wars: Clone Wars, years ago made a fun short
film called Prelude to Eden. He is now in the midst of making a new
short film, Insanely Twisted Shadow Puppet Show, with the help of
Flash.
Teaming up with Jayson Thiessen, a talented animator in Vancouver,
Gagné says, “The main reason I’m using Flash is because of Jayson’s
expertise. I was pretty much open to any software that could achieve the
look I was after. The main challenge is to get the software to do what I
visualize in my head. Jayson has already pointed out some of the
limitations and we’re working on ways to come around them. I want to use
Flash for high-resolution material so we’ll definitely have to push the
boundaries. Having said that, I think Flash is a really good tool for the
style I’ve come up with, since the show is all done in silhouette. My main
goal is to keep the integrity of the vision. I want these shorts to be
works of art.”
Thiessen has worked on the Flash-animated series Mucha Lucha at
Bardel Animation, as well as Yakkity Yak and Being Ian at
Studio B Prods. He says, “Flash is the best animation program for 2D
digital that I know about, because of its simplicity. It doesn’t take long
for a novice to learn it and the functions are versatile. There is more
than one way to do the same thing. Plus it’s cheap to buy and you can do
an entire production, if you have the energy. The challenge is making the
animation not look like it was animated in Flash. Too many people just
slide around symbols and pass it off as TV quality. I treat Flash like
just a fancy high-tech pencil and paper.”